Board Thread:General Discussion/@comment-28302511-20160629120331

As most of you infobox-observers know, I have been adding (principal) and (approximate) postfixing the price per unit. Many of you don't know exactly what that means, so let me do a quick explanation.

Principal is a value that is set that hardly ever changes, it's a confirmed value that can only change once in awhile. If the principal is 5, the value can go to 6 or 4, but will always stay near 5. This is to absolutely confirm a value set, because in the event they change, we'll need to know what the standard or default setting is for them.

Approximate is a value that is in doubt or speculation; a mere guess value due to the fact we have no solid confirmation of knowing. Due to my software (a software I made myself), I can try and figure the values in game that were even removed by checking cache, however even then there is approximations because the value used to change just as a principal would. Such as if the principal originally was 8, yet at the time it was 6 and got removed, what would show up on my software is 6.

'''These two types of values are here for your benefit. Any questions feel free to ask here.''' 