User blog comment:Stret1311/What should be addeded / fixed on LT2/@comment-27665933-20161003223014/@comment-28614030-20161007231549

Vertex, i meant about the doors being able to make people not enter your car and glitch it, And edd, that would be not a good idea, think :

If an car going pretty fast hit your blacklist area it may scatter your items, right ? that happens because of the speed the car hits an abstract existing object surrounding something ( the forcefield of blacklist ), because for some reason it will move from location and push items a little for a micro second, i dont make idea why, but there comes the something i wanna tell : The more faster an car ( an object that is prevented from entering blacklist areas )  hits an blacklist forcefield more risk of items getting scattered, now if a glitched car wheel moving itself SUPERSONICALLY Touching the shield, it goes like EXTREMELY fast to everywhere right ? so well, this supersonically wheel hits the forcefield, that would push it so hard that, pratically EVERY SINGLE Item that is not anchored to ground would fling like, 100 miles alway from your base to the map limit.