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{{Area
 
{{Area
|Image = [[File:SMountainPassage.png|250px]]
+
|Image = SMountainPassage.png
|type = Anomaly (?); Geographic Feature, Path
+
|type = Geographical Feature
|location = [[Safari]]
+
|location = Between [[Safari]] and [[Swamp]]
  +
|Use = [[Swamp]] Passageway
|music = [[File:Kevin_MacLeod_~_Bumba_Crossing-Df1-MlRk8TQ.ogg]]
 
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}}The '''Safari Mountain Passage''', also known as the '''Swamp Path''' or '''Safari Path''', is a group of cliffs and a passage that lead to the [[Swamp]]. It is found going up above the left side of the [[Safari]]. It is used by players as an entrance or exit to the Swamp. [[Spook Wood]] and [[Sinister Wood]] may be found growing on this passage in the month of October.
|wood = [[Spook Wood]] [[Sinister Wood]]
 
|map = [[File:Safari2.PNG|thumb|244px]]
 
}}
 
'''The Safari Mountain Passage, '''also known as ''Swamp Path,'' or ''Safari Path'', consists of a group of cliffs and a passage that leads to the [[Swamp]].
 
   
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{{HeadingA|Accessing}}
The purpose of the Safari Mountain Passage is to exit the swamp, but it is mostly used to enter the Swamp, but you cannot get up to the passage via vehicle if you're in the [[Safari]], however, if you have very long, thin and wide planks you can possibly use them as a ramp to get up to the passage. But if you ever need to get to the Swamp by a vehicle, use the [[Rock Bridge]] instead.
 
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# Tree Ladder Method
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#* In this method, the player requires a tree to use as a support ladder to get up to the passage. The player can scale up the tree by jumping on its branches and finally reach its top and jump up onto the passage.
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# Floating Branch Method
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#*In this method, the player is required to have a log or a plank to stand upon. When the log is directly below the player, the player must click and hold the log to grab it, and eventually, the log will elevate when the cursor is placed correctly. When the height gap of the passage's platform exceeds the player, the player may now jump off and onto the passage.
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# Planking Method
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#*This method requires a long plank enough to build a bridge out of the gap in the passageway and the player's ground. When the plank bridge is already made, the player may now scale to the bridge and go to the passage.
   
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{{Translate}}
The Safari Mountain Passage could have one time in [[Lumberland|Lumberland's]] history been a waterfall due to how the [[River]] ends at the passage, and at one time the [[River]] could have been flowing down the passage and then flowing down the cliffs to create a waterfall.
 
 
[[Spook Wood]] and [[Sinister Wood]] are frequently found growing on this passage, therefore the only wood that grows here are Spook and Sinister trees.
 
 
== Accessing The Passage ==
 
The Swamp can be accessed from two known locations; one hard, one easy:
 
* [[Safari]]; drive to the back end and look for the ramp. If there is no tree grown next to the ramp, cut one down and prop one up against it, allowing you to follow the ramp upward.
 
* [[Rock Bridge]]; accessed from the [[Mountainside]], you no longer need to use [[dynamite]] to blow up the bridge which will lead you down into the Swamp.
 
 
[[Category:Safari]]
 
[[Category:Safari]]
 
[[Category:Swamp]]
 
[[Category:Geographic Features]]
 
[[Category:Geographic Features]]
[[Category:Swamp]]
 

Revision as of 18:12, 23 September 2020

The Safari Mountain Passage, also known as the Swamp Path or Safari Path, is a group of cliffs and a passage that lead to the Swamp. It is found going up above the left side of the Safari. It is used by players as an entrance or exit to the Swamp. Spook Wood and Sinister Wood may be found growing on this passage in the month of October.

Accessing

  1. Tree Ladder Method
    • In this method, the player requires a tree to use as a support ladder to get up to the passage. The player can scale up the tree by jumping on its branches and finally reach its top and jump up onto the passage.
  2. Floating Branch Method
    • In this method, the player is required to have a log or a plank to stand upon. When the log is directly below the player, the player must click and hold the log to grab it, and eventually, the log will elevate when the cursor is placed correctly. When the height gap of the passage's platform exceeds the player, the player may now jump off and onto the passage.
  3. Planking Method
    • This method requires a long plank enough to build a bridge out of the gap in the passageway and the player's ground. When the plank bridge is already made, the player may now scale to the bridge and go to the passage.

Template:Translate